KEY ART

THE TRENCH KNIGHT (2024)


One of the first pieces I decided to use ProCreate for. I remember not enjoying ProCreate as much when I first began, I was initially content using SketchBookP Pro. Though, my girlfriend was insistent that I start using it and I am quite happy I do now! It’s opened a new world for me, allowing me access to a bunch of useful tools, along with an easier way to film my work. But, talking more about the piece, I wanted to depict the Trench Knight in a hellish scene - quite a common sight in the Trenchscape. The Trench Knight is a lot older than one might initially realize, his symbol: the Trimark; having origins dating further back than the Entrenching War that’s been ongoing for a millennia.

   

SUCRA-LOCA MAP (2025)


This piece took me some considerable time - drawing-wise, only a handful of hours, but the planning was much more difficult than I had anticipated. I had a general idea of what the land would look like, but the names were the difficult part. I will probably add more to this map later down the line, like cities, towns, and railways. In lore, this type of map would be one-in-a-million. Most people would only know about their local area, maybe a county. Things like this would be reserved for the upper-eschalons of nobility: scoured by generals in planning their next key attacks. 

   

PATROL INTO GHÛL COUNTRY (2024)


The last piece I did of 2024. Ghûl Country is a massive, desolate, marsh - rife with horrid beasts and countless Ghûls and Warlocks. Though, it lies in the heart of what was once the great Kingdom of the Somatic Diviners - the ancestors of the Khuzang’aro. Many relics and artifacts possessing immense arcane abilities can be found here, some of them having the abilitiy to change the whole tide of war. Patrols have been sent here, many dying or going missing in the process. Though, for some of the great cities across the continent, many can trace their origins to being backwater townships - transforming into the powerhouses today because of one successful patrol into Ghûl Country.




PILGRIMAGE (2024)


Tales have been passed around the contient of ancient shrines standing tall within the Karkenzithes - great rifles of gargantuan size, towering over all who encounter them. Legend has it that these weapons were once wielded by beings known as the “Old Soldiers” - advanced super weapons said to battle Behemoths. They say these great rifles mark a grave of an Old Soldier, others say that they have been left there as a promise to return one day - though no one agrees from whence they would return from: either from the great Hell Tunnels below or from the Spire - the tallest mountain in th continent, visible from all corners. A lone Djenling sniper visits this shrine, paying homage before heading to battle.




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